Articles Under: Features

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My First World of Warcraft Experience

To be honest, I have tried MMO sensation World of Warcraft before. I’ve tried playing from the first level in one of the free trials and, unlike most things in video games, I simply did not get it. Running around, killing baby wolves for a pittance in experience points for about 5 minutes with no [...]

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Developer Interview: EA’s Todd Batty

I recently had the opportunity to talk with EA’s Todd Batty who is the Lead Developer of Facebreaker. Here is the interview, which will be part of the next episode of the podcast, with some footage of Facebreaker’s character customization and a few fights between myself and Todd. Hope you enjoy the interview and the [...]

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Maybe Nintendo’s Just Not Into You

At the ripe old age of three, my mom changed the way I spent my free time forever by giving me a Nintendo Entertainment System. After graduating to the SNES and Nintendo 64, the allure of Nintendo completely escaped me as the launch of the Gamecube began at a time when the PlayStation 2 and [...]

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Properly Bleeding My Love of Music Games Dry

Prior to last year’s launch of Rock Band, we all used to live in a rock and roll rhythm game utopia where Guitar Hero II, with it’s occasional downloadable content and infrequent sequels, ruled the roost and no one knew any better. Then, with the acquisition of Harmonix by MTV, everything changed. Gamers now had [...]

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